Star Wars: Jedi Fallen Order has officially been revealed at the Star Wars Celebration event, and personally, I could not be happier...at least for now. I’m sure everyone is bit paranoid or scared that this game might get canceled due to EA’s track record. However, given how successful Respawn’s latest title (Apex Legends) was EA might be willing to let the devs do their thing and not rush the game out.
But I digress, you’re here to find out more about the game, and that’s exactly what you’re going to do. Today, I’m gonna be doing a full breakdown of the reveal trailer as well as sharing some details revealed during the Star Wars Celebration event.
In Star Wars Jedi: Fallen Order, players will fill the shoes of a young Padawan (Jedi in training) on the run from the Empire’s purge of the Jedi order. The protagonist’s name is Cal Kestis and he’s portrayed by Cameron Monaghan, the Joker/Jeremiah Valeska on Gotham. Cal hides on a planet called Bracca, where he works in a scrap yard and cuts apart decommissioned Star Destroyers and other spacecraft.
In the first shots of the trailer, we see Cal boarding a train with a bunch of other people dressed similarly to him. This is probably a train that takes workers to the scrap yard. We also hear some narration from our protagonist who recites the three rules of survival. The following shot shows Cal riding the train and we hear him recite the first rule: “Don’t stand out.”
The next shot shows him opening up some spacecraft, and as the camera pans out, we see that there is a Jedi starfighter inside. If you look closely, you can see the head of a droid on the starfighter (one that looks like an R2 unit) along with a Jedi symbol next to it. These little guys had their own seat in the Jedi starfighter, and their heads were exposed just like we see here. At this point, we can also hear Cal recite the second rule: “Accept the past.”
After that we see a shot of him in a bar, talking to what seems to be his co-worker. As they talk, Cal looks over to the window and sees a Stormtrooper outside. As this happens, we hear the third rule: “Trust no one.”
We are then shown scenes of Cal at the scrap yard, salvaging parts from what looks like a Star Destroyer. During the scene, an accident occurs and Cal is forced to use his Force powers to save his co-worker from a nasty fall to his death. This exposes him as a Jedi and he becomes subject to Emperor Palpatine’s Order 66 which sets Imperial inquisitors after him, including the Second Sister (the female Sith Lord/Jedi Hunter with the cool helmet) who leads them. A little fun fact, The Inquisitors and Purge Troopers she leads have actually been shown before, in issue #19 of the Darth Vader: Dark Lord of the Sith comic book published last August.
Next, we see the aforementioned Second Sister, and it seems like she locks eyes with Cal after which he starts running away. This may be edited in a way to look like they meet each other at that moment but it doesn’t mean that’s how it’s going down in the full game, we know how trailers are sometimes. This is then followed by a montage of some action scenes where we see Cal do some wall-running and Force tricks. We also see him find a hologram of Emperor Palpatine issuing Order 66 along with shots of him with droid companion, BD-1 (more on him later). The final shots of the montage show Cal trying to escape from Brecca via spacecraft, but the Second Sister ultimately stops him.
While all of this is happening Cal recites the three rules of survival again, but in the final shots of the trailer, he adds a fourth one. As Cal picks up the damaged lightsaber, we saw in that Twitter tease we hear him say: “Trust only in the Force.” And in the final shot, our protagonist turns the lightsaber on and we hear that iconic sound along with the lightsabers comforting hum after which we are shown the title card.
As for the known details, we have some pretty interesting statements from some of the people behind this game. “This is an action-melee game,” Stig Asmussen, the game’s creative director (also worked on the God of War franchise), said during the panel. “You play as a Jedi on the run, in training with a lightsaber and Force powers. We made sure that the combat is something that is easy to pick up but also, if you put a lot of time in, you can master it. We call the combat in the game ‘thoughtful combat.’ You have to size up your enemies and exploit their weaknesses.” This leads me to believe that the combat system might be similar to the one in the latest Spider-Man, with some enemies being able to block or dodge certain attacks, for example.
Asmussen also said this about Cal's droid companion: “Internally at Respawn, that stands for ‘Buddy Droid 1,’ and that’s exactly what he is to Cal. They’re best friends. I would not consider BD a sidekick at all. They’re equals.” He also revealed one of BD's many gameplay functions by saying: “Like we’ve been saying, this is dark times. So you need somebody to provide a little bit of light, and that’s exactly what BD does. One of his functions is a spotlight, and that’s just one of the many useful tools that BD has that you’ll be able to find and upgrade over the course of the game.”
We also have a word from Respawn founder Vince Zampella who has declared that Jedi: Fallen Order is a single-player only, narrative video game (with “no microtransactions”), something fans of the franchise have been craving for a long time now. “This is a Jedi fantasy story,” Zampella said at the panel. He also added: “I think we’re known for being multiplayer shooter guys, that’s not what this is about.”
“When Respawn approached us with the idea for this game, we were immediately supportive,” Lucasfilm’s director for Star Wars’ franchise strategy, Steve Blank, said in a statement released after the panel. “A single player, story-driven title in the Star Wars universe was exactly what we were looking for, and we know the fans have been eager for one, as well. Focusing on Cal stepping back into the shoes of a Jedi post Order 66 opens up a lot of gameplay opportunities and rich story threads to develop for this new character and his backstory.”
Also, a notation at the end of the trailer said it was rendered with Epic Games’ Unreal Engine, and not Electronic Arts’ Frostbite engine, which is a huge breath of relief. Frostbite has worked well for shooters, but as we’ve all seen, it worked poorly in games made by BioWare (such as Mass Effect Andromeda and, more recently, Anthem).
Star Wars Jedi: Fallen Order will launch on November 15th, 2019, for the PS4, XBOX ONE and PC. Pre-orders for all platforms are being taken now, with extra cosmetic content being offered as an incentive.