Curve Digital has decided to cast more light on its plans to bring the first game based on the award-winning Peaky Blinders, one of the most popular dramas on global TV in recent years, to PlayStation 4, Xbox One, Nintendo Switch, and PC in summer 2020.
Peaky Blinders: Mastermind is a puzzle-adventure game based on the multi-award-winning TV show where players will pull the strings, as Tommy Shelby and his gang seek to take control of the streets of Birmingham in the early 20th century.
Set right before the events of the first season, players will join the Shelby family's criminal organization as they discover a sinister plot to put Tommy out of business. The game taps directly into Tommy's talent for planning complex scenarios in his head, with players forming strategies by taking control of key members of the Shelby family down on the ground.
It’s a crafty, credible, and most importantly creative take on the world of Peaky Blinders that, as James Marsden, Game Director at FuturLab explains, saw the development team use a key juncture in the series as the inspiration for the core mechanic employed in play.
“There’s a point in the show where Tommy Shelby explains he has no concern for the past, nor the future; all he cares about is a crucial moment he recalls the soldier’s minute,” details Marsden. “We designed our game around that idea, allowing the player to plan actions backward and forward in time, choreographing an ensemble cast of characters to synchronize their actions during these crucial moments. ”
As Marsden describes, In Peaky Blinders: Mastermind, players will be able to freely set and rewind each character's path in order to tune all of their actions for perfect coordination, tactically utilizing characters and stealth to solve increasingly complex puzzles. It’s an inventive take on the series that suitably impressed publisher Curve Digital.
“We were floored by James and Kirsty’s original idea for a Peaky Blinders game. At its heart, Peaky Blinders is a story about a family, and capturing the ability to control the Shelbys simultaneously across the game’s narrative is such a smart way to bring the show to life,” says Simon Byron, Publishing Director, Curve Digital.
"The mechanic they’ve created to allow players to directly control Tommy, Arthur, Polly, John, Ada and Finn across one looping timeline opens up unique gameplay possibilities, stylishly brought to life in FuturLab’s trademark gorgeous art style. It’s a game that almost defies categorization – part action, part puzzle, part adventure, but all inventive."
Key to the game’s development has been the involvement of those behind the source material, with Steven Knight - Peaky Blinders creator and writer - commenting:
“With the launch of the Peaky Blinders: Mastermind game we are inviting you to enter that world and take part in it, live in it and take your place beside the Shelby family as they fight for their very survival. You’re going to have to be as smart as Tommy, as tough as Arthur, as ruthless as Polly. Good luck and remember, you really are a Peaky Blinder now.”
FuturLab has collaborated with Feverist, the U.K. art-rock band who were involved in the soundtrack to Peaky Blinders Series 1, to create an original bespoke soundtrack for the game.