Mortal Kombat 11 Patch 1.03 Is Now Live On PlayStation 4

April 30, 2019
Mortal Kombat 11 Patch 1.03 Is Now Live On PlayStation 4

Mortal Kombat 11 Patch 1.03 is now available on PlayStation 4, and it brings numerous bug fixes and adjustments, mainly to the Towers of Time matchmaking system. Game’s currency rewards are increased for completing Towers, Dragon Challenges and regular fights, and players will gain more Hearts for Fatalities, Brutalities, and Mercies.

As a part of Mortal Kombat 11 update 1.03 on PS4, NetherRealm Studios decided to award players with free in-game currency bundle "as a thank you". It includes 500,000 Koins, 500 Hearts, 1,000 Souls, and 1,000 Time Crystals.

How to claim your free gift in Mortal Kombat 11:

•Have update 1.03 installed
•Visit your Notifications by going to the Kombat Yard (on PS4 press L2, then R1)
•Select 'Claim your Free Gift' then 'Claim Reward'

You can claim your gift until Monday, May 6th at 2pm UK time / 6am PST.

PC, Xbox One, and Nintendo Switch players can expect the update sometime soon according to Warner Bros. Interactive Entertainment, until then, check out these patch notes for Mortal Kombat 11 update version 1.03 below.

General Gameplay Adjustments

•Fixed an exploit that allowed for more than one variation of a character to be set as default, which could then result in an online desync when trying to select that character
•Fixed a rare issue that occurred if the user lost internet connectivity while customizing their character, which would sometimes result in that variation being saved with some items being locked
•Fixed a rare issue that was affecting some user progression after using Kenshi's blindfold in the Krypt to fully drain their Soul Fragments
•Move list and frame data corrections
•Integrated launch day gameplay server-side data
•Tweaks to online match-making
•AI adjustments
•Fixed a rare crash involving trying to use quick moves list in story mode
•Fixed a rare crash in the Totem Pole tower in The Gauntlet
•Fixed a crash related to pausing and unpausing the game
•Corrected some incorrect instruction text in tutorial mode
•Enabled Dev Slayer functionality
•Kitana's Fans will no longer sometimes remain invisible if she is interrupted out of Edenian Fade with specific timing
•Hotfix server data will no longer sometimes become invalid when the game is booted up online
•Fixed a rare crash involving using a consumable near a chest in The Krypt
•Increased rewards for breakables in The Krypt
•Adjusted rewards from AI Battle mode
•Increased Koin rewards for winning Ranked Matches

Towers of Time Adjustments

•Adjusted AI difficulty curve
•Further opponent health reductions in higher level Towers
•Performing a Fatal Blow while standing in an active modifier will no longer sometimes cause unexpected behavior or a crash
•Ice based modifiers will no longer attempt to freeze players during invalid states
•Adjusted and removed modifiers from many Daily Towers
•Increased Koin Rewards for kompleting Towers and Tower Platforms
•Increased Dragon Challenge Koin rewards
•Increased post fight Koin rewards
•Increased amount of Hearts earned from Fatalities, Brutalities, and Mercies
•Lowered modifier damage for many modifiers
•Adjusted the lifespan of several modifiers
•Dramatically increased cooldowns on Tag Assist modifiers
•Fixed a missing Reduced Damage modifier in The Gauntlet
•Several Gift/Curse Modifiers are now considered projectiles allowing them to interact with moves that effect projectiles as intended
•Adjusted Gauntlet difficulty and progression requirements
•Disabler Konsumables now work with all intended modifiers
•Improved targeting for several Konsumables
•Sektor Hunter Killer Protocol Modifier is now disabled by the Rocket Disabler Konsumable
•Corrected some multipliers on Augments for some characters which were inconsistent with others
•Fixed incorrect Armor interactions with some Modifiers
•Decreased Konsumable cooldowns for players