League Of Legends’ fans are going to love this. League of Legends is finally getting its mobile and console version. Riot Games is going to bring League of Legends: Wild Rift to mobile and consoles in 2020. This was announced during LOL’s 10th-anniversary celebration livestream.
This news is something that’s been a long time coming. There’s been a lot of talking about it, and many fans have been hoping for this to happen so that they can play the game comfortably with their friends.
In the announcement, Michael Chow, the executive producer of League of Legends, said that it’s taken them years to actually do this because they wanted to get it just right. They wanted to bring the true LOL experience to the consoles and mobile. League of Legends: Wild Rift is going to do exactly that. This is not just a port of PC’s version of the game; It’s been rebuilt from scratch, specifically made for the platforms it’s being launched for.
In League of Legends: Wild Rift, matches will be a lot shorter - they’ll be about 15-20 minutes. It will include a dual-stick control scheme that will make the gameplay feel intuitive. Also, the game will include the core 5v5 gameplay but with a few twists suitable for mobile and consoles.
One of the drawbacks is that this version of LOL won’t have all the champions and skins which are available for the PC version. However, according to Chow, this isn’t something we should be sad about. There will be great rewards for those who play and love this game.
Chow revealed that limited alphas and betas will be available in select regions later this year, and the plan is to launch the game on most platforms in most regions by the end of 2020.
On the official website, it says It will be free to download and play, and that you will be able to earn all the available champions without paying a dime, so that's nice.
If you are interested, you can pre-register for League of Legends: Wild Rift on Google Play.