Sea of Solitude is an emotional experience that takes players on a personal journey to overcome a young woman’s inner loneliness. Players must help Kay see below the surface and beyond, guiding her through a flooded city landscape.
As waters rise and fall to reflect her own state of mind, Kay will meet fantastical creatures and monsters, learn their stories and solve challenges to rid the world of tainted memories.
Cornelia Geppert, CEO of Jo-Mei Games, commented on Sea of Solitude, “Sea of Solitude centers on the essence of loneliness and tugs on the heartstrings of its players by mirroring their own reality. It’s by far the most artistic and personal project I’ve ever created, written during a very emotional time in my life.”
Sea of Solitude is an intimate adventure across a beautiful and evolving world where nothing is quite as it seems. Kay’s journey unfolds around dynamic environments as atmospheric in-game weather help visualise the characters’ emotions.
Players unlock new areas to explore by overcoming emotional challenges and progressively revealing light and color into the dark and stormy world. Through unique encounters with a variety of beautiful and terrifying monsters, Kay will discover why her loneliness has turned her into a monster and what it will take to change back to a human.