BioWare Veteran Drew Karpyshyn Left Because Things Got Too Corporate

February 13, 2020
BioWare Veteran Drew Karpyshyn Left Because Things Got Too Corporate

Drew Karpyshyn worked on many of BioWare’s biggest titles, but he left BioWare when things got too corporate and it was no longer about passion and creativity.

Drew Karpyshyn started his career at BioWare with Baldur's Gate II, but in the years to come he worked on KOTOR, the Mass Effect series, and most recently, Anthem. Since then, he moved onto Archetype Entertainment, a new studio by Wizards of the Coast.

"I’m proud to announce that I’m the lead writer for Archetype Entertainment!" Karpyshyn wrote on his blog. "Founded by James Ohlen—the creative genius behind BioWare hits like Baldur’s Gate, KOTOR and Dragon Age—Archetype is a new video game studio under the Wizards of the Coast umbrella."

In the continuation of the post, he talks about his time at BioWare. He described it as his dream job, working with talented people and focusing on his passion. Unfortunately, at one point, BioWare became very corporate and the focus was on making money, not the passion of the people working there.

"We became more corporate. We were less able to make what we loved, and the teams were pushed to create games based on market research rather than our creative instincts and passions. My dream job became just a job, and I lost the enthusiasm and excitement I once had."

On the bright side, Karpyshyn does mention that Archetype reminds him of BioWare when it was still young. He did mention that they are working on something comparable to games from that period.

He isn’t the only BioWare developer that found his place at Archetype.