Indie publisher to begin their biggest year with the closed beta of Gone Viral by former developers of Wildstar, World of Warcraft, Guild Wars, and City of Heroes.
Indie developer and publisher Akupara Games revealed its publishing line-up for 2020, Gone Viral from Skullbot Games, an Epic MegaGrants recipient; Spinch from Queen Bee Games; and Relic Hunters Zero from Rogue Snail.
After contributing to the launch of Apple Arcade, with critically acclaimed published title Mutazione and their port of Manifold Garden, Akupara Games is projecting significant developments for 2020. Through these partnerships, the publisher aims to showcase a range of styles and genres within the indie gaming landscape.
“2020 will be a huge year for us and our partners,” said David Logan, CEO of Akupara Games. “We are beyond thrilled to welcome all three of these unique, standout titles into the Akupara Games’ family, as these partnerships align with a goal of ours to release incredible games that anyone can enjoy.”
Skullbot Games is calling for players to join in on the carnage for Gone Viral. Led by Jeremy Gaffney, the founder of Turbine Entertainment and former President of Carbine Studios, who worked on well-known titles such as Wildstar and Guild Wars, Skullbot Games aims to release a AAA-quality game built for streaming, at the indie-level.
Gone Viral is an over-the-top, combinatorial, action-game with boundless replayability via heavy roguelite elements. Gladiators battle for freedom against mutants, warbots, and even the bloodthirsty crowd on a carnage-filled gameshow.
In addition, Akupara Games has taken on the psychedelic 2D-platformer Spinch, developed by Canadian studio, Queen Bee Games, in partnership with cult cartoonist and comic artist, Jesse Jacobs.
Transcend the material realm and assume your true form as Spinch, a hyper-agile organism consumed by the quest to rescue a litter of its missing offspring.
Akupara Games has also signed with Brazilian developer Rogue Snail to take over publishing of Relic Hunters Zero on Steam, while simultaneously looking to bring it to other platforms.